A magical sleep falls over the party as they spend the night in the temple. Only Torres, the Nilfgaardian that treated the altar with some amount of reverence, was awoken. Though he tried to wake the rest of the party with kicks and flying murlocs, they remained asleep. He was drawn towards the altar, where he had a vision of the Oracle. She said that the murlocs that performed the orc sacrifice called her here to worship her, even though she isn’t a god. They have kept her prisoner underneath the bone island of Cleos. As punishment, she will destroy the island. In exchange for a promise to help her, however, she will give the party until the next sunset to get off the island. Torres accepts the offer and the Oracle disappears.
The party (and Keestake) eventually believe Torres, and decide that the only way out is to use the boat that the Prince was buried with in the catacombs beneath the manor. They sneak into the manor by crawling and cartwheeling through a small ravine. When guards come to check what the commotion (caused by the cartwheels is), the group of inexperienced adventurers finds out how powerful pocket sand is. They snuck into the manor and started looting the King and Queen’s quarters, as well as the library and gallery. Eventually Keestake leads them to the catacombs secret entrance, but the mechanism to move the bookcase was broken. Not a problem for an ogre, though. Shrec pulls the bookcase down, causing such a huge commotion that the orcs and murlocs both come rushing into the room. The adventurers with ranged weapons held the enemies at bay until everyone could climb down the ladder. Once everyone was safely below, Keestake pulled a lever which filled the ladder chute with boulders. He then went completely insane, telling the party that they will never find the crypts and they can all die down here, so his lord’s treasures will be safe. Of course this prompts the party to kill him.
While exploring their new abode, the party figures out that Keestake has purposely misdrawn the map and laid multiple traps. Some of the doors are rigged with crossbows, one of the hallways has a tripwire that caused the ceiling to collapse, and another had a false floor that led to an underground river. Ergl dove into the river to see where it led, which was an underground cavern with little to no air pockets. [Seth’s Character] did as well. Since murlocs can breathe underwater, Ergl showed up on the far side of the island 10 minutes later no worse for wear. [Seth’s character], however, wasn’t so lucky. The rest of the party eventually found the secret entrance to the crypts behind some old boxes, and covered their tracks so no one could find them. They came upon Kennit and Liana, who were zombified by a Wish during Kennit’s grief. After laying them to rest and stealing their crowns, the party found the Prince’s chamber, and the boat he was buried in. Pulling a lever made the wall crumble and the floor tilt, berthing the ship to sea. Ergl and [Seth’s Character]’s body joined the crew and they sailed off, watching as the Oracle made good on her promise.